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  • THI Coffee Hour

    THI Coffee Hour

    Humanities 1, Room 515 1156 High St, Santa Cruz, CA, United States

    The Humanities Institute is excited to welcome students, faculty, staff, and friends for a weekly Coffee Hour on Wednesdays, 11am to noon. We invite you to visit our team, meet […]

  • CruzHacks 2024 Hackathon

    Stevenson Event Center

    CruzHacks is the largest hackathon in Santa Cruz! Each year, hundreds of students are invited to develop solutions to real-world problems, pursue inclusion in tech, and kindle the spirit of […]

  • Stefan Tanaka: What Do Pasts Do? Toward Potential History

    Humanities 1, Room 420 Humanites 1 University of California, Santa Cruz Cowell College, Santa Cruz, CA, United States

    The History of Consciousness department is delighted to present: What Do Pasts Do? Toward Potential History with Stefan Tanaka. This talk is a part of the HISC Winter 2024 Speaker […]

  • Benjamin Breen – Tripping on Utopia

    Bookshop Santa Cruz 1520 Pacific Avenue, Santa Cruz, CA, United States

    Bookshop Santa Cruz welcomes Benjamin Breen, associate professor of history at UC Santa Cruz, for a discussion and signing of his new book, Tripping on Utopia: Margaret Mead, the Cold War, and the Troubled Birth of Psychedelic Science. Benjamin Breen is the author of The Age of Intoxication: Origins of the Global Drug Trade, winner […]

  • THI Coffee Hour

    THI Coffee Hour

    Humanities 1, Room 515 1156 High St, Santa Cruz, CA, United States

    The Humanities Institute is excited to welcome students, faculty, staff, and friends for a weekly Coffee Hour on Wednesdays, 11am to noon. We invite you to visit our team, meet our new Faculty Director, Pranav Anand, and talk with us about your academic interests as well as upcoming THI events and programs. Learn about how […]

  • January 24 – Mengyang (Zoe) Zhao – Verify You Are Human: How Video Game Automation Intensifies Extraction of Platform Game Work

    Humanities 1, Room 210 1156 high st, Santa cruz, CA, United States

    Part of a broader book project on the rise of platform video game work in China, this study examines the impact of automation fears on escalating labor extraction from gaming service workers. It reveals that platform workers are compelled to demonstrate their “pure manual” services, amidst concerns over automated tools infiltrating the industry. Such pressures […]

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